Club History 2009

Block 1
Exalted Dragonblooded – Dave S. Katrina, Dave D, Lawrence, Ace, Rob
Warhammer – Ant. Adrian R, Merrick, Dave, Gabriel, Matt, Steve, Carlos

Block 2

L5R – Ace. Adrian R, Dave D, Lawrence, Ant
One night stands – Katrina. Matt, Merrick, Dave
Tekumel – Steve. Dave S, Carlos, Rob, Gabriel, MArtin

Block 3
L5R – Ace. Katrina, Rob, Matt, Adrian, Gabriel
Babylon 5 – Dave D. Gareth, Carlos, Lawrence
RuneQuest – Ant, Dave S, Steve, Ken

Block 4
L5R Adrian. Ace, Katrina, Matt,Rob
Con X – Gareth. Ken, Dave, Merrick, Craig, Lawrence
Exalted – Ant. Dave S, Gabriel, Carlos, Steve, Dave D

Block 5
Heroquest – Dave S. Dave D, Carlos, Ant, Steve, Ace
Cthulhu – Gareth. Matt b, Rob, Adrian, Katrina, Ken, gabriel

Block 6
Cthulhu – Gareth. Katrina, Adrian, Gabriel, Dave D, Ace
Star Wars – Matt. Carlos, Rob,Steve, Dave S, Ken

Block 7
Witch Hunter by Ant. Gareth, Katrina, Gabriel, Steve and Craig(?)
HQ by Dave S. Rob, Ken, Lawrence and Merrick (did not run)
Arabian Nights by Ace. Ade R, David D, Dave and Carlos

Block 8
Week 1 Warhammer & LotR Risk
Week 2 Mystic Wood & Cosmic Encounter
Week 3 Orkus Maximus
Week 4 Xmas meal at the Thai
Week 5 Aliens

The Iron Hand Clan

Who are we?

We are the Iron Hand clan which specialises in smithing and armouring. It is a widespread clan, but we live in Béy Sü where there is a large clan house. There are smaller clan houses in the major cities of the empire and a number of farms and estates to the west of Béy Sü. The largest clan house is run by the Iron Fist clan cousins in Tumíssa.

Tell me about

…the Clan House

The Béy Su clan house is situated just to the north of the Great Market. Further north looms the Hirektláne arena, and to the east, the pyramid of the Palace of the Priesthoods can be seen. The clan house has room for around 800 people, but there are only about half that number living here at present. Many of the dormitories are empty, and as a result, you have their own (small) rooms.

The clan house is arranged on 3 sides of a large square, and is three stories high, with the usual dormitories, workshops, eating areas, kitchens and shrines. There are also extensive cellars and underground store rooms with tunnels into the underworld. In the centre of the square is a ritual impaling post and alter to the glory of Lord Vimúlha.

On most days there is an open air arms market on the north side of the main market square, protected from the sun by glorious red hangings. Usually it is a cacophony of buyers and sellers, food concessions and scurrying slaves.

For the better quality of weapons (and clients) The House of Inimitable Defence at the side of the clan house offers a more personal service.

Further north and east are the tanner’s workshops, near the gate of blackness and the slave market beyond Patyél’s wall. These are run by the dhuTinesa clan members, and occasionally the stench drifts over into the main clan house.

…our Gods

Traditionally the clan worships Lord Vimúlha, the lord of flame, but many of the clan women are worshippers of the Emerald ladies, Dlamélish and Hriháyel. Few clan members worship the lords of stability. Life is about excitement and change!

…our Clan lineages

The highest lineages in our clan are the Qurrulúma and the Vrazhímü. Traditionally, our leaders come from these lineages. They are clever, crafty folk who understand the ways of magic.

The majority of the clan comes from the Fershéna and Fa’asu lineages. These lineages traditionally provide our craftsfolk and our warriors, the backbone of our clan.

Finally there are the dhuTinesa tanners who smell bad and look after the High Tower workers. They live outside the clan house.

…Clan Relations

The clan pays for chlén-hides from the High Tower clan based in Usenánu to the Southwest of Béy Sü. The High Tower also provides workers for the tanneries of Béy Sü, supervised by the dhuTinésa.

The clan also buys gems and metal ornaments for armour from the Red Eye of Dawn jewellers, with whom there is a fair bit of rivalry, as there is some overlap with the high-end armour products, and they are worshippers of the lords of stability.

The clan sells good-quality armour and weapons to whoever will buy them, but large orders tend to come from the legions worshipping the lords of Change. The clan also has contracts with some local high clans, in particular the Golden Bough and Sword of Fire, and the haughty Vriddi clan of Fasiltum.

…Clan Employment

The clan traditionally tries to get its soldiers into the Legion of the Lord of Red Devastation, based in Tumíssa. As an inducement, it provides weapons and armour at a discount to this legion. Clan members may treat this legion as non-elite. Those that fail usually join the Legion of Kaikama of Béy Sü.

The clan will also sponsor members wishing to join the priesthoods of the gods of change, particularly those of Vimúhla / Chegárra and Dlamélish / Hriháyel.

…Notable Clan Members

Jesékh hiQurrulúma, Béy Sü clan master

Male worshipper of Vimúlha. Originally from Tumíssa, Jesekh  is a strong handsome man of 50. He retired from the Legion of Red Devastation as a Molkár 10 years ago, after he was crippled in battle fighting against the Yán Koryáni. He is always carried around by two slaves.

Jalésa dhuTinésa, Mistress of the Béy Sü tanneries.

Female aridáni worshipper of Vimúlha. A big, handsome woman in her thirties, she oversees the tanneries, and liaises with the High Tower workers. She always smells strongly of sweet Purú oil. She is a bluff, no-nonsense woman.

Khivashá hi Vrazhímü, Master of the storerooms

Male worshipper of Ksárul, aged 60. A lean cadaverous old man, he is the person who controls what is lent out or given to clan members. He is very careful with the clan’s treasures, to the point of being mean.

Aknallú hiQurrúluma, Master merchant,

Male worshipper of Vimúlha. A big expansive man in his late 40’s, he has been running the main mercantile concerns in Béy Sü for many years. Eventually he hopes to hand over to his favorite son, who shares his gift for commerce. He is the father of Ace’s character. (picture P 67)

Dlél’i hiVrazhímü, clan liaison

Female aridáni priestess of Dlamélish. She is a beautiful and charismatic woman of 32 who travels extensively on clan business. When in Béy Sü she organizes the most fantastic clan parties. When dressed for a party she is truly stunning.

Mazhék hiFershéna,  proprietor of The House of Inimitable Defence

Male worshipper of Vimúlha. He is a spare stern-looking man in his middle fifties, wiry, thin-faced, with tightly curled, grizzled hair and broken teeth. He blinks when surprised, an odd mannerism. He is a friend of Nírunel HiQolsúna of the Golden Bough, a high clan member who runs a fencing school, the House of Blades.

Autsó hiFershéna, Hirilákte champion.

21 year old male worshipper of Vimúlha. He is renowned both for his natural skill with the axe, and his bullying, arrogant ways. He has won many titles in the arena.

Feshmu hiFershéna.

Mazhék’s cousin in Tumíssa. He is a 40 year old male worshipper of Ksárul. He is an armourer of some repute who visits Béy Sü regularly, sometimes with remnants of steel weapons. Much loved by the clan children for whom he brings presents when he visits.

Steve Thomas 22 Feb 2009

 Killing Two Küni-Birds with one Stone

The story so far…

Session 1

There was much excitement in the clan because Máh’rel and his father Aknallú had procured an order for 1000 suits of heavy armour for the Legion of the Helm of Night, based in Purdimál, the black toad of the empire. Nirún’s artisans were soon hard at work, despite distractions from angry clan gladiators and helpful Emerald Ladies.

In addition, a suit of bejewelled dress armour was to be crafted as an ‘inducement’ for the dritlán of the legion. To this end, a fine party was thown, inviting the Red Eye of Dawn clan, the finest jewellers in Béy Sü  The party was arranged by Lalúngi who used her charms to ensure that clan stores were thrown open for the occasion.

The party was a grand affair, hosted by the clan liason officer, Dlél’i the high priestess of Lady Dlamélish. There was food and drink from the far corners of the Empire, Livyáni twirling girls, and silver bowls with hnéqu-weed and ntó powder. Dlél’i herself was radiant.

Unfortunately there were also numerous breaches of etiquette, including the display of half finished armour at the dinner table, illlicit castings of glamour magic, and the pouring of a goblet of Ngálu wine into the lap of a diner earning the scorn of the assembled Red Eye of Dawn.

Despite this, through his unfailingly polite etiquette, Máh’rel managed to conclude a deal for the necessary gems and jewels (at a considerable markup).

Session 2

The characters took the Sákbe road to Purdimál with their caravan of chlén-hide armour. However, upon making camp in the swamps of Purdimál, where the Sákbe road descends into a low wooden trail, the Ceremonial armour was stolen!

Session 3

Levaing the caravan, the characters followed the the thieves into the stinking swamps of Purdimál and discovered a village of primitive swamp-folk. Through a combination of guile and sorcery, the arrmour, which had been decorating a crude statue of the worm lord Sarkú, was recovered.

Sesson 4

Making their way  to Púrdimal, the characters met up with the caravan, and discovered that Dlél’i, the clan liason officer had already arranged a sumptuous banquet to celebrate the success of the deal between the Legion of the Helm of Night and the Iron Hand clan. All went well, until the Dritlán, Furodhu hiBurusa, tried on his ceremonial armour. All of a sudden there was an enormous explosion of magical energy, which killed the Dritlán and most of his aides outright, and injured many more.

The characters were instantly arrested by the Molkár of the Legion, Itláng hiMrachiyaku, who had not been at the banquet, and thrown into the holding cells within the city dungeons. The characters were sentenced to impalement for murder and treason, and the clan’s goods impounded as shámtla.

Session 5

After many hours in the darkkness, awaiting only the high ride, Dlél’i, who had used her magics to persuade the Molkár of her innocence, freed the characters, and showed them a tunnel down into the underworld of Púrdimal. The characters fled into the darkness.

After wandering aimlessly in the subterranean maze for many hours, the characters came upon the Shrine of Quiet Dust, a temple of Lord Sarkú, tended by an ancient priest, Gámalu hiVriddi, who aided them by providing a demon who had the power of Transportation, and created an extra-dimensional tunnel back to Béy Sú. Back in Béy Sú, the characters returned secretively to their clan house, and consulted the clan elders.

It emerged that the explosion had been caused by a Perfected Gem of Obliteration, a Karakán temple spell, and that the Molkar who had so summarily convicted the characters was a clansman of the Red Eye of Dawn who had provided the gem!

Steve Thomas 22 Feb 2009

Player Characters

Lalúngi hiQurrúlama, Rank 6 Ritual Priestess of Lady Dlamelish (Katrina)

A beautiful and sexy Aridáni magician.

Nirún hiFershéna, worshipper of Lord Vimúlha, Expert Artisan, Veteran Soldier (Adrian)

An ugly brutal, scary, chlén-hide worker.

Máh’rel hiVrazhímü, worshipper of Lord Vimúlha, Master Merchant (Ace)

A charismatic and successful negotiator of some repute.

Kagésh hiVrazhímü, Rank 7 Scholar Priest of Lord Gruganú (David)

A clumsy but powerful sorcerer.

Steve Thomas 22 Feb 2009